Nintendo’s Shigeru Miyamoto pointed to Nintendo’s struggles in adapting to HD development when explaining the company’s Wii U software timeline during a recent Q&A session with shareholders. “When it comes to the scale of software development, Wii U with HD graphics requires about twice the human resources than before,” Miyamoto said.
“We may have underestimated the scale of this change and as a result, the overall software development took more time than originally anticipated just as we tried to polish the software at the completion phase of development,” he said. Miyamoto also discussed Pikmin 3, which will launch on August 4 in North America. The game was confirmed in 2008 for Wii before its development was moved to the Wii U.